Freelance 3D artist with experience in games including AR, VR and mobile.
I love stylised artwork but have experience in realism, particularly photogrammetry and a passion for working with VFX and shader creation.
Always open to new opportunities!
-Modelling and Texturing 3D assets to be used within engine.
-Optimising and texturing individual assets for large photogrammetry scenes
-Collaborating with various disciplines across the company to ensure my assets meet the highest standards
-Working with agile project management
- Optimising and creating shaders for mobile platforms.
- R&D with emerging VR and AR technologies.
- Creating a shader library across all platforms and engines.
- Researching and implementing the best practices to achieve what clients need.
- Working with programmers and artists to identify problems and develop solutions.
- Creating UI for mobile applications
- Created VFX using Unreal Engine and After Effects
- Created materials and shaders inside Unreal Engine
- Created tools using blueprints to help speed to the art pipeline
- Ensured that technical constraints were adhered to
- Created master materials to ensure work was consistent throughout the project